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ONE MORE LINE is a highly addictive, one button, space disco, skill timing game! Created by Sydney based developers SMG Studio. *** Over 5 million downloads worldwide*** Thanks for the support! ---------------------------------------------------------------------------- Score Register: <10: You're not trying 11-19: You can get that without even touching the screen 20-25: My mum can get that score 25-49: OK you're on the way 50-99: Respect! 100-199: Fist bump. You're good 200+: Whoa, nice work! 400+ Best in the world!!! ---------------------------------------------------------------------------- What people are saying "The game's so fun. I got everyone on the set hooked on it. It's a very easy game to learn, very hard game to master" Burnie: Rooster Teeth (Podcast #302) "It's finger crack!" Game Stitch Podcast "One More Line is viciousness without respite. A hardcore gaming experience" PocketGamer "An addictive time-waster perfect for downtime at the office or the daily commute" https://techly.com/ "It's a twitchy arcade game that's something of a hybrid between the steering mechanic of slingshot racer and those rotating planet platformer games that are so darn popular." https://toucharcade.com/ "SMG has got the formula precisely right. It's a fast, eye-catching game that's mechanically difficult, but the controls are simple and intuitive, so you never feel cheated, only beaten by your inability." https://abc.net.au/ "An addictive and challenging yet deceptively simple arcade game" Jay is Games "One More Line is most entertaining single button game that I’ve encountered." https://superatomica.com/ "The controls are responsive and accurate, and if you have a good self-control, as well as a propensity for the psychedelic seventies, this could be the right game for you. 8/10" IGN Italia ---------------------------------------------------------------------------- Original music by Sydney composer Batterie: Listen / Buy here: https://batterie.com.au/listen/.
Published by
SMG Studio
Developed by
SMG Studio
Release date
June 17, 2015
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